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Adapt to new bot structure
This commit is contained in:
parent
ff7e08ada9
commit
3f84e1d831
3414 changed files with 41525 additions and 709 deletions
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@ -1,90 +0,0 @@
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using Newtonsoft.Json;
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using Telegram.Bot;
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using Telegram.Bot.Types;
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using Telegram.Bot.Types.ReplyMarkups;
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namespace SoUnBot.AccessControl
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{
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public class AccessManager
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{
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private string _acl_path;
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private Dictionary<long, HashSet<string>> _acl;
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public long AdminId { get; private set; }
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public AccessManager(string aclPath, long adminId)
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{
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_acl_path = aclPath;
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AdminId = adminId;
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if (!System.IO.File.Exists(aclPath + "/acl.json"))
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{
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_acl = new Dictionary<long, HashSet<string>>();
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return;
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}
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var json = System.IO.File.ReadAllText(aclPath + "/acl.json");
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_acl = JsonConvert.DeserializeObject<Dictionary<long, HashSet<string>>>(json) ?? new Dictionary<long, HashSet<string>>();;
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}
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public long[] Users()
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{
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return _acl.Keys.ToArray();
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}
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private void SaveToJson()
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{
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var json = JsonConvert.SerializeObject(_acl);
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System.IO.File.WriteAllText(_acl_path + "/acl.json", json);
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}
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public void GrantPermission(long uid, string perm)
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{
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if (_acl.ContainsKey(uid)) _acl[uid].Add(perm);
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else _acl.Add(uid, new HashSet<string> { perm });
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SaveToJson();
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}
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public bool RevokePermission(long uid, string perm)
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{
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if (_acl.ContainsKey(uid)) _acl[uid].Remove(perm);
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else return false;
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SaveToJson();
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return true;
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}
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public bool CheckPermission(long uid, string perm)
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{
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return _acl.ContainsKey(uid) ? _acl[uid].Contains(perm) : false;
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}
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public bool CheckPermission(User user, string perm, ITelegramBotClient client)
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{
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var uid = user.Id;
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var hasPerm = _acl.ContainsKey(uid) ? _acl[uid].Contains(perm) : false;
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if (hasPerm) return true;
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client.SendTextMessageAsync(
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chatId: uid,
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text: $"ACM\nNon hai l'accesso a `{ perm }`. Puoi richiederlo ad un amministratore usando il pulsante qui sotto",
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replyMarkup: new InlineKeyboardMarkup(InlineKeyboardButton.WithCallbackData("🔆 Richiedi accesso"))
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);
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return false;
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}
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public void AskPermission(User user, string perm, ITelegramBotClient client)
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{
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/*InlineKeyboardButton[][] ik = new InlineKeyboardButton[][]
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{
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new InlineKeyboardButton[]
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{
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new InlineKeyboardButton("✅ Grant")
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},
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new InlineKeyboardButton[]
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{
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new InlineKeyboardButton("❌ Deny")
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}
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};*/
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client.SendTextMessageAsync(
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chatId: AdminId,
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text: $"ACM: { user.Id }\nL'utente { user.FirstName } { user.LastName } @{ user.Username }\nHa richiesto l'accesso a: { perm }",
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replyMarkup: new InlineKeyboardMarkup(InlineKeyboardButton.WithCallbackData("✅ Grant"))
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);
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}
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}
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}
|
674
Bot/LICENSE
674
Bot/LICENSE
|
@ -1,674 +0,0 @@
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|||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
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States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
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make it effectively proprietary. To prevent this, the GPL assures that
|
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patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
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|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
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in a fashion requiring copyright permission, other than the making of an
|
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exact copy. The resulting work is called a "modified version" of the
|
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earlier work or a work "based on" the earlier work.
|
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|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
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distribution (with or without modification), making available to the
|
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public, and in some countries other activities as well.
|
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|
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To "convey" a work means any kind of propagation that enables other
|
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parties to make or receive copies. Mere interaction with a user through
|
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a computer network, with no transfer of a copy, is not conveying.
|
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|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
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to the extent that it includes a convenient and prominently visible
|
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feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
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extent that warranties are provided), that licensees may convey the
|
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work under this License, and how to view a copy of this License. If
|
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the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
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|
||||
1. Source Code.
|
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|
||||
The "source code" for a work means the preferred form of the work
|
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for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
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|
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A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
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The "System Libraries" of an executable work include anything, other
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than the work as a whole, that (a) is included in the normal form of
|
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packaging a Major Component, but which is not part of that Major
|
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Component, and (b) serves only to enable use of the work with that
|
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Major Component, or to implement a Standard Interface for which an
|
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implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
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(if any) on which the executable work runs, or a compiler used to
|
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produce the work, or an object code interpreter used to run it.
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The "Corresponding Source" for a work in object code form means all
|
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the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
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control those activities. However, it does not include the work's
|
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System Libraries, or general-purpose tools or generally available free
|
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programs which are used unmodified in performing those activities but
|
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which are not part of the work. For example, Corresponding Source
|
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includes interface definition files associated with source files for
|
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the work, and the source code for shared libraries and dynamically
|
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linked subprograms that the work is specifically designed to require,
|
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such as by intimate data communication or control flow between those
|
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subprograms and other parts of the work.
|
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|
||||
The Corresponding Source need not include anything that users
|
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can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
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content, constitutes a covered work. This License acknowledges your
|
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rights of fair use or other equivalent, as provided by copyright law.
|
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|
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You may make, run and propagate covered works that you do not
|
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convey, without conditions so long as your license otherwise remains
|
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in force. You may convey covered works to others for the sole purpose
|
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of having them make modifications exclusively for you, or provide you
|
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with facilities for running those works, provided that you comply with
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the terms of this License in conveying all material for which you do
|
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not control copyright. Those thus making or running the covered works
|
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for you must do so exclusively on your behalf, under your direction
|
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and control, on terms that prohibit them from making any copies of
|
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your copyrighted material outside their relationship with you.
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|
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Conveying under any other circumstances is permitted solely under
|
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the conditions stated below. Sublicensing is not allowed; section 10
|
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makes it unnecessary.
|
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|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
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|
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No covered work shall be deemed part of an effective technological
|
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measure under any applicable law fulfilling obligations under article
|
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11 of the WIPO copyright treaty adopted on 20 December 1996, or
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similar laws prohibiting or restricting circumvention of such
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measures.
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|
||||
When you convey a covered work, you waive any legal power to forbid
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circumvention of technological measures to the extent such circumvention
|
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is effected by exercising rights under this License with respect to
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the covered work, and you disclaim any intention to limit operation or
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modification of the work as a means of enforcing, against the work's
|
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users, your or third parties' legal rights to forbid circumvention of
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technological measures.
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4. Conveying Verbatim Copies.
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You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
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5. Conveying Modified Source Versions.
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|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
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|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
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||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
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interfaces that do not display Appropriate Legal Notices, your
|
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work need not make them do so.
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|
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A compilation of a covered work with other separate and independent
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works, which are not by their nature extensions of the covered work,
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and which are not combined with it such as to form a larger program,
|
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in or on a volume of a storage or distribution medium, is called an
|
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"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
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in an aggregate does not cause this License to apply to the other
|
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parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
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machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
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|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
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|
||||
b) Convey the object code in, or embodied in, a physical product
|
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(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
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long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
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copy of the Corresponding Source for all the software in the
|
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product that is covered by this License, on a durable physical
|
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medium customarily used for software interchange, for a price no
|
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more than your reasonable cost of physically performing this
|
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conveying of source, or (2) access to copy the
|
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Corresponding Source from a network server at no charge.
|
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|
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c) Convey individual copies of the object code with a copy of the
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written offer to provide the Corresponding Source. This
|
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alternative is allowed only occasionally and noncommercially, and
|
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only if you received the object code with such an offer, in accord
|
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with subsection 6b.
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|
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d) Convey the object code by offering access from a designated
|
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place (gratis or for a charge), and offer equivalent access to the
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Corresponding Source in the same way through the same place at no
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further charge. You need not require recipients to copy the
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Corresponding Source along with the object code. If the place to
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copy the object code is a network server, the Corresponding Source
|
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may be on a different server (operated by you or a third party)
|
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that supports equivalent copying facilities, provided you maintain
|
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|
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|
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available for as long as needed to satisfy these requirements.
|
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|
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e) Convey the object code using peer-to-peer transmission, provided
|
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you inform other peers where the object code and Corresponding
|
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Source of the work are being offered to the general public at no
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charge under subsection 6d.
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|
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A separable portion of the object code, whose source code is excluded
|
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from the Corresponding Source as a System Library, need not be
|
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included in conveying the object code work.
|
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|
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A "User Product" is either (1) a "consumer product", which means any
|
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tangible personal property which is normally used for personal, family,
|
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or household purposes, or (2) anything designed or sold for incorporation
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doubtful cases shall be resolved in favor of coverage. For a particular
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|
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typical or common use of that class of product, regardless of the status
|
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of the particular user or of the way in which the particular user
|
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actually uses, or expects or is expected to use, the product. A product
|
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is a consumer product regardless of whether the product has substantial
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commercial, industrial or non-consumer uses, unless such uses represent
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the only significant mode of use of the product.
|
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|
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"Installation Information" for a User Product means any methods,
|
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procedures, authorization keys, or other information required to install
|
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and execute modified versions of a covered work in that User Product from
|
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a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
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|
||||
If you convey an object code work under this section in, or with, or
|
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specifically for use in, a User Product, and the conveying occurs as
|
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part of a transaction in which the right of possession and use of the
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User Product is transferred to the recipient in perpetuity or for a
|
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fixed term (regardless of how the transaction is characterized), the
|
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Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
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modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
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|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
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the User Product in which it has been modified or installed. Access to a
|
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network may be denied when the modification itself materially and
|
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adversely affects the operation of the network or violates the rules and
|
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protocols for communication across the network.
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|
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Corresponding Source conveyed, and Installation Information provided,
|
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in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
|
@ -1,12 +0,0 @@
|
|||
using Telegram.Bot;
|
||||
using Telegram.Bot.Types;
|
||||
|
||||
namespace SoUnBot.ModuleLoader
|
||||
{
|
||||
public interface IModule
|
||||
{
|
||||
public string Cmd();
|
||||
public string GetName();
|
||||
public void ProcessUpdate(ITelegramBotClient botClient, Update update, CancellationToken cancellationToken);
|
||||
}
|
||||
}
|
|
@ -1,18 +0,0 @@
|
|||
namespace SoUnBot.ModuleLoader
|
||||
{
|
||||
public class ModuleLoader
|
||||
{
|
||||
public Dictionary<string, IModule> Modules { get; private set; }
|
||||
|
||||
public ModuleLoader()
|
||||
{
|
||||
Modules = new Dictionary<string, IModule>();
|
||||
}
|
||||
|
||||
public void LoadModule(IModule module)
|
||||
{
|
||||
if (Modules == null) Modules = new Dictionary<string, IModule>();
|
||||
Modules.Add(module.Cmd(), module);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,565 +0,0 @@
|
|||
using System.Collections;
|
||||
using Newtonsoft.Json;
|
||||
using SoUnBot.AccessControl;
|
||||
using SoUnBot.ModuleLoader;
|
||||
using Telegram.Bot;
|
||||
using Telegram.Bot.Types;
|
||||
using Telegram.Bot.Types.Enums;
|
||||
using Telegram.Bot.Types.InputFiles;
|
||||
using Telegram.Bot.Types.ReplyMarkups;
|
||||
using File = System.IO.File;
|
||||
|
||||
namespace SoUnBot.Modules.OttoLinux
|
||||
{
|
||||
public class BotGame : IModule
|
||||
{
|
||||
private AccessManager _accessManager;
|
||||
private List<Question> _questions;
|
||||
private string _questionsPath;
|
||||
private string _name;
|
||||
private bool _lock;
|
||||
private string _imgBaseDir;
|
||||
|
||||
private Dictionary<long, OttoScore> _scores;
|
||||
private Dictionary<long, Question> _playingQuestions;
|
||||
private Dictionary<long, List<int>> _playedQuestions;
|
||||
private Dictionary<Question, OttoScore> _questionStats;
|
||||
|
||||
private static Random _rng = new Random();
|
||||
|
||||
public BotGame(AccessManager accessManager, string name, string path, bool locke, string imgBaseDir, int version = 1)
|
||||
{
|
||||
_accessManager = accessManager;
|
||||
_questionsPath = path;
|
||||
_name = name;
|
||||
_lock = locke;
|
||||
_imgBaseDir = imgBaseDir;
|
||||
|
||||
_questions = new List<Question>();
|
||||
_scores = new Dictionary<long, OttoScore>();
|
||||
_playingQuestions = new Dictionary<long, Question>();
|
||||
_questionStats = new Dictionary<Question, OttoScore>();
|
||||
_playedQuestions = new Dictionary<long, List<int>>();
|
||||
|
||||
if (version == 2) LoadQuestionsV2();
|
||||
else if (version == 3) LoadQuestionsJSON();
|
||||
else LoadQuestions();
|
||||
}
|
||||
public BotGame(AccessManager accessManager)
|
||||
{
|
||||
_accessManager = accessManager;
|
||||
_questions = new List<Question>();
|
||||
_scores = new Dictionary<long, OttoScore>();
|
||||
_playingQuestions = new Dictionary<long, Question>();
|
||||
_questionStats = new Dictionary<Question, OttoScore>();
|
||||
_playedQuestions = new Dictionary<long, List<int>>();
|
||||
|
||||
LoadQuestions();
|
||||
}
|
||||
private void LoadQuestions()
|
||||
{
|
||||
var lines = System.IO.File.ReadAllLines(_questionsPath);
|
||||
Question cur = null;
|
||||
var preEmpty = true;
|
||||
foreach (var line in lines)
|
||||
{
|
||||
if (line.Equals("")) preEmpty = true;
|
||||
else preEmpty = false;
|
||||
if (line.StartsWith(">")) cur.AddAnswer(line.Substring(2), false);
|
||||
else if (line.StartsWith("v")) cur.AddAnswer(line.Substring(2), true);
|
||||
else
|
||||
{
|
||||
if (!preEmpty && cur != null)
|
||||
{
|
||||
cur.Append("\n" + line);
|
||||
continue;
|
||||
}
|
||||
if (cur != null) _questions.Add(cur);
|
||||
cur = new Question(line);
|
||||
}
|
||||
}
|
||||
_questions.Add(cur);
|
||||
SanitizeQuestions();
|
||||
}
|
||||
|
||||
private void LoadQuestionsV2()
|
||||
{
|
||||
var questions = System.IO.Directory.GetFileSystemEntries(_questionsPath);
|
||||
foreach (var questPath in questions)
|
||||
{
|
||||
var quest = System.IO.File.ReadAllText(questPath + "/quest.txt");
|
||||
|
||||
if (quest.StartsWith("img=")) quest = quest.Insert(quest.IndexOf("\n") + 1, questPath.Split(new char[] { '/', '\\' }).Last() + ". ");
|
||||
else quest = questPath.Split(new char[] { '/', '\\' }).Last() + ". " + quest;
|
||||
|
||||
Question cur = new Question(quest);
|
||||
|
||||
var shuffledAnsPaths = Directory.GetFiles(questPath).OrderBy(a => _rng.Next()).ToArray();
|
||||
|
||||
foreach (var ansPath in shuffledAnsPaths)
|
||||
{
|
||||
if (ansPath.EndsWith("quest.txt")) continue;
|
||||
if (ansPath.EndsWith(".png")) continue;
|
||||
|
||||
var ans = System.IO.File.ReadAllText(ansPath);
|
||||
if (ansPath.EndsWith("correct.txt")) cur.AddAnswer(ans, true);
|
||||
else cur.AddAnswer(ans, false);
|
||||
}
|
||||
_questions.Add(cur);
|
||||
}
|
||||
SanitizeQuestions();
|
||||
}
|
||||
|
||||
private void LoadQuestionsJSON()
|
||||
{
|
||||
var json = System.IO.File.ReadAllText(_questionsPath);
|
||||
var quests = JsonConvert.DeserializeObject<Question[]>(json);
|
||||
if (quests != null) _questions = quests.ToList();
|
||||
}
|
||||
|
||||
private void SanitizeQuestions()
|
||||
{
|
||||
var invalidQuestions = new List<Question>();
|
||||
foreach (var qst in _questions)
|
||||
{
|
||||
while (qst.Quest.StartsWith("\n")) qst.Quest = qst.Quest.Substring(1);
|
||||
for (int i = 0; i < qst.Answers.Count; i++)
|
||||
{
|
||||
while (qst.Answers[i].StartsWith("\n")) qst.Answers[i] = qst.Answers[i].Substring(1);
|
||||
}
|
||||
if (qst.Quest == "")
|
||||
{
|
||||
invalidQuestions.Add(qst);
|
||||
Console.WriteLine("an empty question was found, skipping it");
|
||||
}
|
||||
else if(qst.Answers.Count == 0)
|
||||
{
|
||||
invalidQuestions.Add(qst);
|
||||
Console.WriteLine($"The following question: {qst.Quest} \nhas no answers, skipping it");
|
||||
}
|
||||
}
|
||||
_questions = _questions.Except(invalidQuestions).ToList();
|
||||
}
|
||||
|
||||
public Question PickRandomQuestion(long player, ITelegramBotClient botClient)
|
||||
{
|
||||
//WebRequest w = WebRequest.Create($"https://www.random.org/integers/?num=1&min=1&max={_questions.Count - 1 }&col=1&base=10&format=plain&rnd=new");
|
||||
//w.Method = "GET";
|
||||
|
||||
//var number = int.Parse(new StreamReader(w.GetResponse().GetResponseStream()).ReadToEnd());
|
||||
var number = _rng.Next(0, _questions.Count - 1);
|
||||
while (_questions[number].Quest == "")
|
||||
{
|
||||
number = _rng.Next(0, _questions.Count - 1);
|
||||
}
|
||||
|
||||
if (!_playedQuestions.ContainsKey(player)) _playedQuestions.Add(player, new List<int>());
|
||||
|
||||
if (_playedQuestions[player].Count >= _questions.Count)
|
||||
{
|
||||
_playedQuestions[player].Clear();
|
||||
botClient.SendTextMessageAsync(
|
||||
chatId: player,
|
||||
text: $"🥳🥳🥳 Congratulazioni! Hai risposto a tutte le {_questions.Count} domande!"
|
||||
);
|
||||
}
|
||||
|
||||
while (_playedQuestions[player].Contains(number))
|
||||
{
|
||||
if (number < _questions.Count - 1) number++;
|
||||
else number = 0;
|
||||
}
|
||||
_playedQuestions[player].Add(number);
|
||||
|
||||
return _questions[number];
|
||||
}
|
||||
|
||||
public string Cmd()
|
||||
{
|
||||
return GetName();
|
||||
}
|
||||
|
||||
async void IModule.ProcessUpdate(ITelegramBotClient botClient, Update update, CancellationToken cancellationToken)
|
||||
{
|
||||
var uid = update.Message.From.Id;
|
||||
|
||||
if (_lock)
|
||||
{
|
||||
if (!_accessManager.CheckPermission(update.Message.From, Cmd(), botClient)) return;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!_accessManager.CheckPermission(uid, Cmd()))
|
||||
{
|
||||
_accessManager.GrantPermission(uid, Cmd());
|
||||
await botClient.SendTextMessageAsync(
|
||||
chatId: _accessManager.AdminId,
|
||||
text: $"ACM: { update.Message.From.Id }\nL'utente { update.Message.From.FirstName } { update.Message.From.LastName } @{ update.Message.From.Username }\nHa iniziato a usare il bot."
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
//if (!scores.Keys.Contains(uid))
|
||||
//{
|
||||
// await botClient.SendTextMessageAsync(
|
||||
// chatId: _acm.AdminId,
|
||||
// text: $"ACM: { update.Message.From.Id }\nL'utente { update.Message.From.FirstName } { update.Message.From.LastName } @{ update.Message.From.Username }\nHa iniziato a usare il bot."
|
||||
// );
|
||||
//}
|
||||
|
||||
if (update.Type != UpdateType.Message)
|
||||
return;
|
||||
if (update.Message!.Type != MessageType.Text)
|
||||
return;
|
||||
|
||||
if (update.Message.Text.StartsWith("/qsc"))
|
||||
{
|
||||
int number = 1;
|
||||
if (update.Message.Text.Length > 4) int.TryParse(update.Message.Text.Substring(5), out number);
|
||||
|
||||
var mostCorrect = _questionStats.GroupBy(e => e.Value.Correct).ToDictionary(e => e.Key, t => t.Select(r => r.Key).ToArray());
|
||||
|
||||
var c = 0;
|
||||
foreach (var item in mostCorrect.Keys.OrderByDescending(i => i))
|
||||
{
|
||||
if (c == number) break;
|
||||
var msg = mostCorrect[item].Select(q => q.Quest.Substring(0, 30)).Aggregate((a, b) => a + "\n\n" + b);
|
||||
|
||||
await botClient.SendTextMessageAsync(
|
||||
chatId: uid,
|
||||
text: $"✅ Risposte indovinate {item} volte:\n{msg}");
|
||||
|
||||
c++;
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (update.Message.Text.StartsWith("/qsw"))
|
||||
{
|
||||
int number = 1;
|
||||
if (update.Message.Text.Length > 4) int.TryParse(update.Message.Text.Substring(5), out number);
|
||||
|
||||
var mostWrong = _questionStats.GroupBy(e => e.Value.Wrong).ToDictionary(e => e.Key, t => t.Select(r => r.Key).ToArray());
|
||||
|
||||
var c = 0;
|
||||
foreach (var item in mostWrong.Keys.OrderByDescending(i => i))
|
||||
{
|
||||
if (c == number) break;
|
||||
var msg = mostWrong[item].Select(q => q.Quest.Substring(0, 30)).Aggregate((a, b) => a + "\n\n" + b);
|
||||
|
||||
await botClient.SendTextMessageAsync(
|
||||
chatId: uid,
|
||||
text: $"❌ Risposte sbagliate {item} volte:\n{msg}");
|
||||
|
||||
c++;
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (update.Message.Text.StartsWith("/qsb"))
|
||||
{
|
||||
int number = 1;
|
||||
if (update.Message.Text.Length > 4) int.TryParse(update.Message.Text.Substring(5), out number);
|
||||
|
||||
var mostBlank = _questionStats.GroupBy(e => e.Value.Blank).ToDictionary(e => e.Key, t => t.Select(r => r.Key).ToArray());
|
||||
|
||||
var c = 0;
|
||||
foreach (var item in mostBlank.Keys.OrderByDescending(i => i))
|
||||
{
|
||||
if (c == number) break;
|
||||
var msg = mostBlank[item].Select(q => q.Quest.Substring(0, 30)).Aggregate((a, b) => a + "\n\n" + b);
|
||||
|
||||
await botClient.SendTextMessageAsync(
|
||||
chatId: uid,
|
||||
text: $"🟡 Risposte non date {item} volte:\n{msg}");
|
||||
|
||||
c++;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (update.Message.Text.Equals("/rsp"))
|
||||
{
|
||||
if (!_playedQuestions.ContainsKey(uid))
|
||||
{
|
||||
await botClient.SendTextMessageAsync(
|
||||
chatId: uid,
|
||||
text: "❌ Non c'è niente da eliminare!");
|
||||
return;
|
||||
}
|
||||
_playedQuestions[uid].Clear();
|
||||
await botClient.SendTextMessageAsync(
|
||||
chatId: uid,
|
||||
text: "✅ Memoria eliminata!");
|
||||
return;
|
||||
}
|
||||
|
||||
if ((!_playingQuestions.ContainsKey(uid)) || update.Message.Text == GetName().ToLower() || update.Message.Text == "/" + GetName().ToLower() || update.Message.Text == "/reset" || update.Message.Text == "/restart")
|
||||
{
|
||||
if (_scores.ContainsKey(update.Message.From.Id)) _scores[update.Message.From.Id] = new OttoScore();
|
||||
else _scores.Add(update.Message.From.Id, new OttoScore());
|
||||
|
||||
SendRandomQuestion(update.Message.From.Id, botClient, cancellationToken);
|
||||
return;
|
||||
}
|
||||
|
||||
var cur = _playingQuestions[uid];
|
||||
var wrongMsg = "🟡 La risposta corretta era la " + (cur.Correct + 1) + " ☹️";
|
||||
|
||||
if (update.Message.Text == "n" || update.Message.Text == "Passa")
|
||||
{
|
||||
_scores[uid].Blank += 1;
|
||||
_questionStats[cur].Blank += 1;
|
||||
|
||||
await botClient.SendTextMessageAsync(
|
||||
chatId: uid,
|
||||
text: wrongMsg
|
||||
);
|
||||
|
||||
SendRandomQuestion(uid, botClient, cancellationToken);
|
||||
return;
|
||||
}
|
||||
|
||||
//todo try parse
|
||||
|
||||
var pick = -1;
|
||||
if (!int.TryParse(update.Message.Text, out pick))
|
||||
{
|
||||
await botClient.SendTextMessageAsync(
|
||||
chatId: uid,
|
||||
text: "❓ scusa, non ho capito 😭");
|
||||
await botClient.SendTextMessageAsync(
|
||||
chatId: uid,
|
||||
text: "⭕️ per uscire da 8linux, scrivi /leave");
|
||||
return;
|
||||
}
|
||||
pick -= 1;
|
||||
|
||||
|
||||
if (pick == _playingQuestions[uid].Correct)
|
||||
{
|
||||
await botClient.SendTextMessageAsync(
|
||||
chatId: uid,
|
||||
text: "✅ Risposta esatta!");
|
||||
|
||||
_scores[uid].Correct += 1;
|
||||
_questionStats[cur].Correct += 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
await botClient.SendTextMessageAsync(
|
||||
chatId: uid,
|
||||
text: "❌ Risposta errata!");
|
||||
await botClient.SendTextMessageAsync(
|
||||
chatId: uid,
|
||||
text: wrongMsg);
|
||||
|
||||
_scores[uid].Wrong += 1;
|
||||
_questionStats[cur].Wrong += 1;
|
||||
}
|
||||
SendStats(uid, botClient, cancellationToken);
|
||||
await Task.Delay(400);
|
||||
SendRandomQuestion(uid, botClient, cancellationToken);
|
||||
}
|
||||
|
||||
private async void SendRandomQuestion(long uid, ITelegramBotClient botClient, CancellationToken cancellationToken)
|
||||
{
|
||||
var qst = PickRandomQuestion(uid, botClient);
|
||||
|
||||
try
|
||||
{
|
||||
if (qst.Quest.Length <= 40)
|
||||
{
|
||||
Console.WriteLine("Sto inviando la domanda " + qst.Quest + " a " + uid);
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine("Sto inviando la domanda " + qst.Quest.Substring(0, 40) + " a " + uid);
|
||||
}
|
||||
}
|
||||
catch(Exception e)
|
||||
{
|
||||
botClient.SendTextMessageAsync(
|
||||
chatId: _accessManager.AdminId,
|
||||
text: $"Question is malformed -> {qst.Quest} \n {e.Message}"
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!_questionStats.ContainsKey(qst)) _questionStats.Add(qst, new OttoScore());
|
||||
|
||||
if (_playingQuestions.ContainsKey(uid)) _playingQuestions[uid] = qst;
|
||||
else _playingQuestions.Add(uid, qst);
|
||||
|
||||
string answers = "";
|
||||
List<KeyboardButton> kbs = new List<KeyboardButton>();
|
||||
|
||||
bool splitAns = false;
|
||||
foreach (var ans in qst.Answers)
|
||||
if ((ans.Contains("\n") && ans.Substring(ans.IndexOf("\n")).Length > 1 ) || ans.Contains("img=")) splitAns = true;
|
||||
|
||||
var corry = qst.Answers[qst.Correct];
|
||||
|
||||
for (int i = 0; i < qst.Answers.Count; i++)
|
||||
{
|
||||
if (!splitAns) answers += (i + 1) + ". " + qst.Answers[i] + "\n\n";
|
||||
kbs.Add((i + 1).ToString());
|
||||
}
|
||||
|
||||
KeyboardButton[] fr = kbs.ToArray();
|
||||
|
||||
ReplyKeyboardMarkup replyKeyboardMarkup = new(new[]
|
||||
{
|
||||
fr,
|
||||
new KeyboardButton[] { "Passa" },
|
||||
})
|
||||
{
|
||||
ResizeKeyboard = true
|
||||
};
|
||||
|
||||
string quest = qst.Quest;
|
||||
if (!string.IsNullOrEmpty(qst.Image))
|
||||
{
|
||||
try
|
||||
{
|
||||
if (qst.Image.Contains("http"))
|
||||
{
|
||||
await botClient.SendPhotoAsync(
|
||||
chatId: uid,
|
||||
photo: qst.Image);
|
||||
}
|
||||
else
|
||||
{
|
||||
await botClient.SendPhotoAsync(
|
||||
chatId: uid,
|
||||
photo: File.OpenRead(_imgBaseDir + "/" + qst.Image));
|
||||
}
|
||||
}
|
||||
catch(Exception e)
|
||||
{
|
||||
CatchParsingError(botClient, quest, uid, e);
|
||||
}
|
||||
}
|
||||
if (qst.Quest.StartsWith("img="))
|
||||
{
|
||||
try
|
||||
{
|
||||
if (qst.Image.Contains("http"))
|
||||
{
|
||||
await botClient.SendPhotoAsync(
|
||||
chatId: uid,
|
||||
photo: quest.Substring(4).Split('\n')[0]);
|
||||
}
|
||||
else
|
||||
{
|
||||
await botClient.SendPhotoAsync(
|
||||
chatId: uid,
|
||||
photo: File.OpenRead(_imgBaseDir + "/" + quest.Substring(4).Split('\n')[0]));
|
||||
}
|
||||
}
|
||||
catch(Exception e)
|
||||
{
|
||||
CatchParsingError(botClient, quest, uid, e);
|
||||
}
|
||||
|
||||
quest = quest.Substring(quest.IndexOf('\n') + 1);
|
||||
}
|
||||
try
|
||||
{
|
||||
Message sentMessage = await botClient.SendTextMessageAsync(
|
||||
chatId: uid,
|
||||
text: "📎 " + PrepareHtml(quest) + "\n\n" + PrepareHtml(answers),
|
||||
replyMarkup: replyKeyboardMarkup,
|
||||
parseMode: ParseMode.Html
|
||||
);
|
||||
}
|
||||
catch (Exception e) { CatchParsingError(botClient, quest, uid, e); }
|
||||
|
||||
if (splitAns)
|
||||
{
|
||||
for (int i = 0; i < qst.Answers.Count; i++)
|
||||
{
|
||||
await Task.Delay(350);
|
||||
if (qst.Answers[i].StartsWith("img="))
|
||||
{
|
||||
try
|
||||
{
|
||||
if (qst.Image.Contains("http"))
|
||||
{
|
||||
await botClient.SendPhotoAsync(
|
||||
chatId: uid,
|
||||
photo: qst.Answers[i].Split('\n')[0].Substring(4));
|
||||
}
|
||||
else
|
||||
{
|
||||
await botClient.SendPhotoAsync(
|
||||
chatId: uid,
|
||||
photo: File.OpenRead(_imgBaseDir + "/" + qst.Answers[i].Split('\n')[0].Substring(4)));
|
||||
}
|
||||
}
|
||||
catch(Exception e)
|
||||
{
|
||||
CatchParsingError(botClient, "[R] " + qst.Answers[i].Substring(0, 20) + " -> " + quest, uid, e);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Message sentMessage = await botClient.SendTextMessageAsync(
|
||||
chatId: uid,
|
||||
text: "✏️ Risposta " + PrepareHtml((i + 1) + ":\n" + qst.Answers[i]),
|
||||
replyMarkup: replyKeyboardMarkup,
|
||||
parseMode: ParseMode.Html
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private async void CatchParsingError(ITelegramBotClient botClient, string quest, long uid, Exception e)
|
||||
{
|
||||
await botClient.SendTextMessageAsync(
|
||||
chatId: uid,
|
||||
text: "❌ Cercavo di inviarti una domanda ma si è verificato un errore anomalo nel parsing. Per favore, invia /restart per resettarmi.\nL'errore verrà automaticamente segnalato (visto che tecnologia avanzatissima?)"
|
||||
);
|
||||
await botClient.SendTextMessageAsync(
|
||||
chatId: uid,
|
||||
text: $"❌ La domanda {quest.Substring(0, 60)} è rotta.\nSi è verificato {e.Message}"
|
||||
);
|
||||
}
|
||||
|
||||
private static string PrepareHtml(string s)
|
||||
{
|
||||
return s.Replace("<", "<")
|
||||
.Replace(">", ">")
|
||||
.Replace("<code>", "<code>")
|
||||
.Replace("</code>", "</code>")
|
||||
.Replace("<pre>", "<pre>")
|
||||
.Replace("</pre>", "</pre>")
|
||||
.Replace("<b>", "<b>")
|
||||
.Replace("</b>", "</b>");
|
||||
}
|
||||
|
||||
private async void SendStats(long uid, ITelegramBotClient botClient, CancellationToken cancellationToken)
|
||||
{
|
||||
var stats = _scores[uid];
|
||||
|
||||
var total = stats.Correct + stats.Wrong + stats.Blank;
|
||||
|
||||
await botClient.SendTextMessageAsync(
|
||||
chatId: uid,
|
||||
text: stats.Correct + " corrette (" + ((float)stats.Correct / (float)total) * 100f + "%)\n" + stats.Wrong + " errate (" + ((float)stats.Wrong / (float)total) * 100f + "%)\n" + stats.Blank + " non date (" + ((float)stats.Blank / (float)total) * 100f + "%)\n");
|
||||
}
|
||||
|
||||
public string GetName()
|
||||
{
|
||||
return _name;
|
||||
}
|
||||
|
||||
public List<Question> GetQuestions()
|
||||
{
|
||||
return _questions;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,197 +0,0 @@
|
|||
// This feature is not maintained anymore
|
||||
// it has been commented as it depends on the old project structure
|
||||
|
||||
/** using HomeBot.ACL;
|
||||
using HomeBot.ModuleLoader;
|
||||
using System.Net;
|
||||
using Telegram.Bot;
|
||||
using Telegram.Bot.Types;
|
||||
using Telegram.Bot.Types.Enums;
|
||||
using Telegram.Bot.Types.ReplyMarkups;
|
||||
|
||||
namespace HomeBot.Modules.OttoLinux
|
||||
{
|
||||
public class OttoReverse : IModule
|
||||
{
|
||||
private List<Question> _questions;
|
||||
private string NAME = "8reverse";
|
||||
private bool LOCK = false;
|
||||
|
||||
public OttoReverse(string name, List<Question> questions, bool lck)
|
||||
{
|
||||
_questions = questions;
|
||||
LOCK = lck;
|
||||
NAME = name;
|
||||
|
||||
Thread thread = new Thread(() => new WebReverse(GetMatch));
|
||||
thread.Start();
|
||||
}
|
||||
|
||||
public string Cmd()
|
||||
{
|
||||
return GetName();
|
||||
}
|
||||
|
||||
public List<Question> GetMatch(string qst)
|
||||
{
|
||||
var m = qst
|
||||
.Replace("\n", "")
|
||||
.Replace("\r", "")
|
||||
.Replace("<pre>", "")
|
||||
.Replace("<code>", "")
|
||||
.Replace("</pre>", "")
|
||||
.Replace("</code>", "")
|
||||
.Replace("'", "")
|
||||
.Replace("à", "a")
|
||||
.Replace("è", "e")
|
||||
.Replace("é", "e")
|
||||
.Replace("ì", "i")
|
||||
.Replace("ò", "o")
|
||||
.Replace("ù", "u")
|
||||
.Replace(" ", "")
|
||||
.Replace(" ", "")
|
||||
.ToLower();
|
||||
|
||||
var filtered = _questions.FindAll((Question q) =>
|
||||
{
|
||||
return q.Quest
|
||||
.Replace("\n", "")
|
||||
.Replace("\r", "")
|
||||
.Replace("<pre>", "")
|
||||
.Replace("<code>", "")
|
||||
.Replace("</pre>", "")
|
||||
.Replace("</code>", "")
|
||||
.Replace("'", "")
|
||||
.Replace("à", "a")
|
||||
.Replace("è", "e")
|
||||
.Replace("é", "e")
|
||||
.Replace("ì", "i")
|
||||
.Replace("ò", "o")
|
||||
.Replace("ù", "u")
|
||||
.Replace(" ", "")
|
||||
.Replace(" ", "")
|
||||
.ToLower()
|
||||
.Contains(m);
|
||||
});
|
||||
|
||||
return filtered;
|
||||
}
|
||||
|
||||
async void IModule.ProcessUpdate(ITelegramBotClient botClient, Update update, CancellationToken cancellationToken)
|
||||
{
|
||||
var uid = update.Message.Chat.Id;
|
||||
|
||||
if (LOCK)
|
||||
{
|
||||
if (!ACM.CheckPermission(update.Message.From, Cmd(), botClient)) return;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!ACM.CheckPermission(uid, Cmd()))
|
||||
{
|
||||
ACM.GrantPermission(uid, Cmd());
|
||||
await botClient.SendTextMessageAsync(
|
||||
chatId: _acm.AdminId,
|
||||
text: $"ACM: {update.Message.From.Id}\nL'utente {update.Message.From.FirstName} {update.Message.From.LastName} @{update.Message.From.Username}\nHa iniziato a usare il bot."
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
if (update.Type != UpdateType.Message)
|
||||
return;
|
||||
if (update.Message!.Type != MessageType.Text)
|
||||
return;
|
||||
|
||||
if (update.Message.Text.Equals("/" + NAME))
|
||||
{
|
||||
await botClient.SendTextMessageAsync(
|
||||
chatId: uid,
|
||||
text: $"🤫 Hai appena scoperto una funzione nascosta! 🤐🥶"
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
var m = update.Message.Text
|
||||
.Replace("\n", "")
|
||||
.Replace("\r", "")
|
||||
.Replace("<pre>", "")
|
||||
.Replace("<code>", "")
|
||||
.Replace("</pre>", "")
|
||||
.Replace("</code>", "")
|
||||
.Replace("'", "")
|
||||
.Replace("à", "a")
|
||||
.Replace("è", "e")
|
||||
.Replace("é", "e")
|
||||
.Replace("ì", "i")
|
||||
.Replace("ò", "o")
|
||||
.Replace("ù", "u")
|
||||
.Replace(" ", "")
|
||||
.Replace(" ", "")
|
||||
.ToLower();
|
||||
|
||||
if (string.IsNullOrEmpty(m)) return;
|
||||
|
||||
var filtered = _questions.FindAll((Question q) =>
|
||||
{
|
||||
return q.Quest
|
||||
.Replace("\n", "")
|
||||
.Replace("\r", "")
|
||||
.Replace("<pre>", "")
|
||||
.Replace("<code>", "")
|
||||
.Replace("</pre>", "")
|
||||
.Replace("</code>", "")
|
||||
.Replace("'", "")
|
||||
.Replace("à", "a")
|
||||
.Replace("è", "e")
|
||||
.Replace("é", "e")
|
||||
.Replace("ì", "i")
|
||||
.Replace("ò", "o")
|
||||
.Replace("ù", "u")
|
||||
.Replace(" ", "")
|
||||
.Replace(" ", "")
|
||||
.ToLower()
|
||||
.Contains(m);
|
||||
});
|
||||
|
||||
if (!filtered.Any())
|
||||
await botClient.SendTextMessageAsync(
|
||||
chatId: uid,
|
||||
text: $"❌ No match :("
|
||||
);
|
||||
else
|
||||
await botClient.SendTextMessageAsync(
|
||||
chatId: uid,
|
||||
text: $"✅ Found {filtered.Count} matches!"
|
||||
);
|
||||
|
||||
foreach (var q in filtered)
|
||||
{
|
||||
await botClient.SendTextMessageAsync(
|
||||
chatId: uid,
|
||||
text: $"❓ Possible match:\n\n{q.Quest}"
|
||||
);
|
||||
await Task.Delay(250);
|
||||
await botClient.SendTextMessageAsync(
|
||||
chatId: uid,
|
||||
text: $"✅ Correct answare for the match:\n\n{q.Answers[q.Correct]}"
|
||||
);
|
||||
await Task.Delay(500);
|
||||
}
|
||||
}
|
||||
|
||||
public string GetName()
|
||||
{
|
||||
return NAME;
|
||||
}
|
||||
|
||||
public void ProcessUpdate(ITelegramBotClient botClient, global::Telegram.Bot.Types.Update update, CancellationToken cancellationToken)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public List<Question> GetQuestions()
|
||||
{
|
||||
return _questions;
|
||||
}
|
||||
}
|
||||
} **/
|
|
@ -1,16 +0,0 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace SoUnBot.Modules.OttoLinux
|
||||
{
|
||||
public class OttoScore
|
||||
{
|
||||
public int Score { get; set; }
|
||||
public int Correct { get; set; }
|
||||
public int Wrong { get; set; }
|
||||
public int Blank { get; set; }
|
||||
}
|
||||
}
|
|
@ -1,66 +0,0 @@
|
|||
// This feature is not maintained anymore
|
||||
// it was exposing a webserver returning a json with all the questions and answers.
|
||||
// It was originally intended for a web version of the bot, but was never completed.
|
||||
|
||||
using System.Net;
|
||||
|
||||
namespace SoUnBot.Modules.OttoLinux
|
||||
{
|
||||
public class PhotoServer
|
||||
{
|
||||
public PhotoServer(string baseDir)
|
||||
{
|
||||
using var listener = new HttpListener();
|
||||
listener.Prefixes.Add("http://+:8001/");
|
||||
listener.Start();
|
||||
Console.WriteLine("PhotoServer is listening on port 8001...");
|
||||
|
||||
while (true)
|
||||
{
|
||||
HttpListenerContext ctx = listener.GetContext();
|
||||
using HttpListenerResponse resp = ctx.Response;
|
||||
|
||||
resp.StatusCode = (int)HttpStatusCode.OK;
|
||||
resp.StatusDescription = "Status OK";
|
||||
resp.AddHeader("Access-Control-Allow-Origin", "*");
|
||||
resp.AddHeader("Access-Control-Allow-Headers", "*");
|
||||
resp.AddHeader("Access-Control-Allow-Methods", "GET");
|
||||
|
||||
if (ctx.Request.Url == null)
|
||||
{
|
||||
resp.StatusCode = (int)HttpStatusCode.BadRequest;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!File.Exists(baseDir + "/" + ctx.Request.Url.AbsolutePath))
|
||||
{
|
||||
resp.StatusCode = (int)HttpStatusCode.NotFound;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (ctx.Request.Url.AbsolutePath.EndsWith("png"))
|
||||
{
|
||||
resp.AddHeader("Content-Type", "image/png");
|
||||
}
|
||||
else if (ctx.Request.Url.AbsolutePath.EndsWith("jpg"))
|
||||
{
|
||||
resp.AddHeader("Content-Type", "image/jpeg");
|
||||
}
|
||||
else
|
||||
{
|
||||
resp.StatusCode = (int)HttpStatusCode.BadRequest;
|
||||
continue;
|
||||
}
|
||||
|
||||
byte[] buffer = File.ReadAllBytes(baseDir + "/" + ctx.Request.Url.AbsolutePath);
|
||||
resp.ContentLength64 = buffer.Length;
|
||||
|
||||
using Stream ros = resp.OutputStream;
|
||||
try
|
||||
{
|
||||
ros.Write(buffer, 0, buffer.Length);
|
||||
} catch { }
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,39 +0,0 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace SoUnBot.Modules.OttoLinux
|
||||
{
|
||||
public class Question
|
||||
{
|
||||
[JsonProperty("quest")]
|
||||
public String Quest { get; set; }
|
||||
[JsonProperty("answers")]
|
||||
public List<string> Answers { get; }
|
||||
[JsonProperty("correct")]
|
||||
public int Correct { get; private set; }
|
||||
[JsonProperty("image")]
|
||||
public string Image { get; private set; }
|
||||
|
||||
public Question(String quest)
|
||||
{
|
||||
Quest = quest;
|
||||
Answers = new List<string>();
|
||||
Correct = 0;
|
||||
}
|
||||
|
||||
public void AddAnswer(String answer, bool correct)
|
||||
{
|
||||
Answers.Add(answer);
|
||||
Correct = correct ? Answers.Count - 1 : Correct;
|
||||
}
|
||||
|
||||
public void Append(String quest)
|
||||
{
|
||||
Quest += quest;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,57 +0,0 @@
|
|||
// This feature is not maintained anymore
|
||||
// it was exposing a webserver returning a json with all the questions and answers.
|
||||
// It was originally intended for a web version of the bot, but was never completed.
|
||||
|
||||
/**using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Net;
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace SoUnBot.Modules.OttoLinux
|
||||
{
|
||||
internal class WebReverse
|
||||
{
|
||||
public WebReverse(Func<string, List<Question>> match)
|
||||
{
|
||||
using var listener = new HttpListener();
|
||||
listener.Prefixes.Add("http://+:8001/");
|
||||
|
||||
listener.Start();
|
||||
|
||||
Console.WriteLine("Listening on port 8001...");
|
||||
|
||||
string pre = "";
|
||||
|
||||
while (true)
|
||||
{
|
||||
HttpListenerContext ctx = listener.GetContext();
|
||||
using HttpListenerResponse resp = ctx.Response;
|
||||
|
||||
resp.StatusCode = (int)HttpStatusCode.OK;
|
||||
resp.StatusDescription = "Status OK";
|
||||
resp.AddHeader("Access-Control-Allow-Origin", "*");
|
||||
resp.AddHeader("Access-Control-Allow-Headers", "*");
|
||||
resp.AddHeader("Access-Control-Allow-Methods", "POST");
|
||||
resp.AddHeader("Content-Type", "application/json");
|
||||
|
||||
var body = new StreamReader(ctx.Request.InputStream).ReadToEnd();
|
||||
//if (body.Equals("")) body = pre;
|
||||
pre = body;
|
||||
|
||||
string data = JsonConvert.SerializeObject(match(pre));
|
||||
byte[] buffer = Encoding.UTF8.GetBytes(data);
|
||||
resp.ContentLength64 = buffer.Length;
|
||||
|
||||
using Stream ros = resp.OutputStream;
|
||||
try
|
||||
{
|
||||
ros.Write(buffer, 0, buffer.Length);
|
||||
} catch { }
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
**/
|
|
@ -1,60 +0,0 @@
|
|||
using SoUnBot.AccessControl;
|
||||
using SoUnBot.ModuleLoader;
|
||||
using SoUnBot.Modules.OttoLinux;
|
||||
using SoUnBot.Telegram;
|
||||
|
||||
string dataPath = Environment.GetEnvironmentVariable("DATA_PATH") ?? "BotData";
|
||||
string aclPath = Environment.GetEnvironmentVariable("ACL_PATH") ?? "BotData/ACL";
|
||||
string tgToken = Environment.GetEnvironmentVariable("TELEGRAM_TOKEN") ?? "this-string-is-not-a-token";
|
||||
string tgAdminId = Environment.GetEnvironmentVariable("TELEGRAM_ADMIN_ID") ?? "000000";
|
||||
string imagesPath = dataPath + "/Images";
|
||||
|
||||
Console.WriteLine("Welcome to SO un bot!");
|
||||
|
||||
long tgAdminLong;
|
||||
if (!long.TryParse(tgAdminId, out tgAdminLong))
|
||||
{
|
||||
Console.WriteLine("Telegram Admin ID is invalid or unset");
|
||||
return;
|
||||
}
|
||||
|
||||
var acl = new AccessManager(aclPath, tgAdminLong);
|
||||
var moduleLoader = new ModuleLoader();
|
||||
|
||||
try
|
||||
{
|
||||
foreach (string f in Directory.GetFiles(dataPath + "/Questions"))
|
||||
{
|
||||
if (f.EndsWith("txt"))
|
||||
{
|
||||
Console.WriteLine("Loading module " + Path.GetFileNameWithoutExtension(f));
|
||||
moduleLoader.LoadModule(new BotGame(acl, Path.GetFileNameWithoutExtension(f), f, false, imagesPath));
|
||||
}
|
||||
else if (f.EndsWith("json"))
|
||||
{
|
||||
Console.WriteLine("Loading module " + Path.GetFileNameWithoutExtension(f));
|
||||
moduleLoader.LoadModule(new BotGame(acl, Path.GetFileNameWithoutExtension(f), f, false, imagesPath, 3));
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine("Skipping " + Path.GetFileName(f) + " as the file extension is not supported");
|
||||
}
|
||||
}
|
||||
foreach (string d in Directory.GetDirectories(dataPath + "/Questions"))
|
||||
{
|
||||
Console.WriteLine("Loading module " + Path.GetFileName(d));
|
||||
moduleLoader.LoadModule(new BotGame(acl, Path.GetFileName(d), d, false, imagesPath, 2));
|
||||
}
|
||||
}
|
||||
catch (System.Exception ex)
|
||||
{
|
||||
Console.WriteLine("There was an issue loading the module: " + ex.Message);
|
||||
return;
|
||||
}
|
||||
|
||||
Console.WriteLine("Starting Telegram bot listener...");
|
||||
new TelegramBot(tgToken, acl, dataPath + "/motd.txt", moduleLoader.Modules);
|
||||
|
||||
// worst way ever to keep the main thread running, I know
|
||||
while (true)
|
||||
Thread.Sleep(10000);
|
|
@ -1,35 +0,0 @@
|
|||
# so-un-bot-for-real
|
||||
|
||||
The code behind so-un-bot
|
||||
|
||||
Nothing is documnted so far.
|
||||
I will try to write a documentation on my free time.
|
||||
Have fun!
|
||||
|
||||
## How to run
|
||||
|
||||
#### Prepare the environment
|
||||
```
|
||||
$ dotnet restore
|
||||
```
|
||||
|
||||
#### Option 1: using the .NET runtime (and SDK) in your host
|
||||
```
|
||||
$ dotnet run
|
||||
```
|
||||
*This will compile the project in debug mode*
|
||||
|
||||
#### Option 2: in Docker
|
||||
```
|
||||
$ dotnet publish -c Release
|
||||
$ docker build -t sounbot .
|
||||
$ docker run -d --name='sounbot' -v '/path/to/datadir':'/App/ACL':'rw' 'sobot:latest'
|
||||
```
|
||||
|
||||
Remember to change `/path/to/datadir` with your own data directory!
|
||||
|
||||
## How to debug
|
||||
|
||||
Just open the project in **Visual Studio** or **VSCode** with the **.NET Extension Pack** extension.
|
||||
|
||||
You will need the .NET 6.0 SDK: https://dotnet.microsoft.com/en-us/download/dotnet/6.0
|
|
@ -1,16 +0,0 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
|
||||
<PackageReference Include="Telegram.Bot" Version="17.0.0" />
|
||||
<PackageReference Include="Telegram.Bot.Extensions.Polling" Version="1.0.0" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
|
@ -1,199 +0,0 @@
|
|||
using SoUnBot.AccessControl;
|
||||
using SoUnBot.ModuleLoader;
|
||||
using Telegram.Bot;
|
||||
using Telegram.Bot.Exceptions;
|
||||
using Telegram.Bot.Extensions.Polling;
|
||||
using Telegram.Bot.Types;
|
||||
using Telegram.Bot.Types.Enums;
|
||||
using Telegram.Bot.Types.ReplyMarkups;
|
||||
|
||||
namespace SoUnBot.Telegram
|
||||
{
|
||||
internal class TelegramBot
|
||||
{
|
||||
private AccessManager _accessManager;
|
||||
private string _moth_path;
|
||||
|
||||
private Dictionary<string, IModule> _modules;
|
||||
public TelegramBotClient BotClient { get; private set; }
|
||||
private Dictionary<long, IModule> _usersContext;
|
||||
|
||||
public TelegramBot(string token, AccessManager accessManager, string motd_path, Dictionary<string, IModule> modules)
|
||||
{
|
||||
_accessManager = accessManager;
|
||||
_moth_path = motd_path;
|
||||
_modules = modules;
|
||||
_usersContext = new Dictionary<long, IModule>();
|
||||
BotClient = new TelegramBotClient(token);
|
||||
|
||||
using var cts = new CancellationTokenSource();
|
||||
|
||||
// StartReceiving does not block the caller thread. Receiving is done on the ThreadPool.
|
||||
var receiverOptions = new ReceiverOptions
|
||||
{
|
||||
AllowedUpdates = { } // receive all update types
|
||||
};
|
||||
BotClient.StartReceiving(
|
||||
HandleUpdateAsync,
|
||||
HandleErrorAsync,
|
||||
receiverOptions,
|
||||
cancellationToken: cts.Token);
|
||||
|
||||
GetMe();
|
||||
}
|
||||
|
||||
private async void GetMe()
|
||||
{
|
||||
var me = await BotClient.GetMeAsync();
|
||||
Console.WriteLine($"Start listening for @{me.Username}");
|
||||
}
|
||||
|
||||
async Task HandleUpdateAsync(ITelegramBotClient botClient, Update update, CancellationToken cancellationToken)
|
||||
{
|
||||
try
|
||||
{
|
||||
long chatId;
|
||||
|
||||
if (update.Type == UpdateType.CallbackQuery)
|
||||
{
|
||||
chatId = update.CallbackQuery.From.Id;
|
||||
if (update.CallbackQuery.Message.Text.StartsWith("ACM: ") && update.CallbackQuery.Data.Contains("Grant"))
|
||||
{
|
||||
long uid = int.Parse(update.CallbackQuery.Message.Text.Substring(5).Split('\n')[0]);
|
||||
string perm = update.CallbackQuery.Message.Text.Split("Ha richiesto l'accesso a: ")[1];
|
||||
_accessManager.GrantPermission(uid, perm);
|
||||
|
||||
await botClient.AnswerCallbackQueryAsync(
|
||||
update.CallbackQuery.Id,
|
||||
"Successo!"
|
||||
);
|
||||
await botClient.SendTextMessageAsync(
|
||||
uid,
|
||||
"✅ Congratulazioni! Hai ottenuto l'accesso a: " + perm
|
||||
);
|
||||
return;
|
||||
}
|
||||
if (update.CallbackQuery.Message.Text.StartsWith("ACM") && update.CallbackQuery.Data.Contains("🔆 Richiedi accesso"))
|
||||
{
|
||||
string perm = update.CallbackQuery.Message.Text.Split('`')[1];
|
||||
_accessManager.AskPermission(update.CallbackQuery.From, perm, botClient);
|
||||
await botClient.AnswerCallbackQueryAsync(
|
||||
update.CallbackQuery.Id,
|
||||
"Richiesta effettuata"
|
||||
);
|
||||
await botClient.EditMessageTextAsync(
|
||||
update.CallbackQuery.From.Id,
|
||||
update.CallbackQuery.Message.MessageId,
|
||||
update.CallbackQuery.Message.Text,
|
||||
replyMarkup: new InlineKeyboardMarkup(InlineKeyboardButton.WithCallbackData("Richiesto 〽️"))
|
||||
);
|
||||
return;
|
||||
}
|
||||
if (update.CallbackQuery.Message.Text.StartsWith("ACM")) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (update.Type != UpdateType.Message) // this is temp
|
||||
return;
|
||||
if (update.Message!.Type != MessageType.Text)
|
||||
return;
|
||||
|
||||
chatId = update.Message.Chat.Id;
|
||||
|
||||
if (update.Type == UpdateType.Message && update.Message!.Type == MessageType.Text && update.Message.Text.StartsWith("/spam"))
|
||||
{
|
||||
if (!_accessManager.CheckPermission(update.Message.From, "global.spam", botClient)) return;
|
||||
|
||||
await botClient.SendTextMessageAsync(
|
||||
chatId: chatId,
|
||||
text: "Invio annuncio in corso...");
|
||||
new Thread(() =>
|
||||
{
|
||||
Thread.CurrentThread.IsBackground = true;
|
||||
SendToEveryone(botClient, chatId, update.Message.Text.Substring(6));
|
||||
}).Start();
|
||||
return;
|
||||
}
|
||||
|
||||
if (update.Type == UpdateType.Message && update.Message!.Type == MessageType.Text && update.Message.Text == "/leave")
|
||||
{
|
||||
_usersContext.Remove(chatId);
|
||||
}
|
||||
|
||||
if (_usersContext.ContainsKey(chatId))
|
||||
{
|
||||
_usersContext[chatId].ProcessUpdate(botClient, update, cancellationToken);
|
||||
return;
|
||||
}
|
||||
|
||||
if (update.Type == UpdateType.Message && update.Message!.Type == MessageType.Text)
|
||||
{
|
||||
var msg = update.Message.Text.StartsWith("/") ? update.Message.Text.Substring(1) : update.Message.Text;
|
||||
if (_modules.ContainsKey(msg))
|
||||
{
|
||||
_usersContext.Add(chatId, _modules[msg]);
|
||||
_modules[msg].ProcessUpdate(botClient, update, cancellationToken);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
string validModules = _modules.Keys.Select(i => "/" + i).Aggregate((a, b) => a + "\n" + b);
|
||||
|
||||
var motd = System.IO.File.ReadAllText(_moth_path);
|
||||
|
||||
// Echo received message text
|
||||
Message sentMessage = await botClient.SendTextMessageAsync(
|
||||
chatId: chatId,
|
||||
text: motd);
|
||||
}
|
||||
catch(Exception e)
|
||||
{
|
||||
Console.WriteLine("Error handling the update: " + e.Message);
|
||||
}
|
||||
}
|
||||
|
||||
async Task HandleErrorAsync(ITelegramBotClient botClient, Exception exception, CancellationToken cancellationToken)
|
||||
{
|
||||
if (exception is ApiRequestException apiRequestException)
|
||||
{
|
||||
await botClient.SendTextMessageAsync(_accessManager.AdminId, apiRequestException.ToString());
|
||||
}
|
||||
|
||||
// Restart the bot (otherwise it would become an amoeba)
|
||||
using var cts = new CancellationTokenSource();
|
||||
var receiverOptions = new ReceiverOptions
|
||||
{
|
||||
AllowedUpdates = { }
|
||||
};
|
||||
BotClient.StartReceiving(
|
||||
HandleUpdateAsync,
|
||||
HandleErrorAsync,
|
||||
receiverOptions,
|
||||
cancellationToken: cts.Token);
|
||||
}
|
||||
|
||||
private async void SendToEveryone(ITelegramBotClient botClient, long chatId, string text)
|
||||
{
|
||||
foreach (long user in _accessManager.Users())
|
||||
{
|
||||
try
|
||||
{
|
||||
Console.WriteLine("Sto spammando a" + user.ToString());
|
||||
await botClient.SendTextMessageAsync(
|
||||
chatId: user,
|
||||
text: text
|
||||
);
|
||||
await Task.Delay(100);
|
||||
}
|
||||
catch
|
||||
{
|
||||
Console.WriteLine("Ho fallito");
|
||||
}
|
||||
}
|
||||
await botClient.SendTextMessageAsync(
|
||||
chatId: chatId,
|
||||
text: "✅ Annunciato a tutti!");
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,5 +0,0 @@
|
|||
git pull origin main
|
||||
docker stop SOBOT
|
||||
docker rm SOBOT
|
||||
docker build -t sobot3 .
|
||||
docker run -d --name='SOBOT' --net='bridge' -e TZ="Europe/Berlin" -e HOST_OS="Unraid" -e HOST_HOSTNAME="Tower" -e HOST_CONTAINERNAME="SOBOT" -l net.unraid.docker.managed=dockerman -p 8001:8001 -v '/mnt/user/SSD/sobot_data':'/App/ACL':'rw' 'sobot3:latest'
|
Loading…
Add table
Add a link
Reference in a new issue